JCSGames Logo
← Back to home

Articles

Content about educational games, learning and child development.

Memory researchers found that longer intervals between practice sessions β€” which happens naturally when access is restricted β€” produce more durable retention than massed practice. The problem is not the interval: it is what the student does in the few available minutes.

Educational QuizMath AdventureWord Search+3
Read article β†’

Educational inequality researchers found that the effect of educational technology on learning depends heavily on socioeconomic context. Neuman and Celano showed that low-income and high-income children with access to the same digital space develop radically different skills β€” not because technology discriminates, but because the cultural capital each group brings to access differs.

Educational QuizHangmanWord Search+3
Read article β†’

Wai et al. tracked 400,000 students for 50 years and found that spatial ability at age 13 predicts STEM careers better than many academic tests. Spatial intelligence is trainable β€” and puzzles and visual games recruit the right subsystems.

Jigsaw PuzzleFun GeometrySuper Zoo+1
Read article β†’